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What year did Druckmann start at Naughty Dog?

  • 2000

  • 2004

  • 2007

  • 2010

Answer

Druckmann began his career at Naughty Dog in 2004, initially as a programmer and later evolving into a lead designer and creative director. Known for his exceptional storytelling abilities, he played a pivotal role in shaping acclaimed titles such as "Uncharted 2: Among Thieves" and "The Last of Us." Druckmann's contributions to the gaming industry have garnered numerous awards and recognition, solidifying his status as a renowned game developer.
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